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Ogrian Carpet - Roadmap
    - Start Project (3/29/04)
    - Graphics Tech Demo [v0.1] (4/29/04)
    - Audio Tech Demo [v0.2] (5/18/04)
    - Menu Tech Demo [v0.3] (6/03/04)
    - Network Tech Demo [v0.4] (7/09/04)
    - Develop Oriented Sprites, Basic Spells, and HUD
    - Simple Deathmatch Playable Demo [v0.5] (8/03/04)
    - Develop Basic Gameplay (some spells, cranes, castle)
    - Basic Mutliplayer Release [0.6] (1/14/05)
    - Develop Complete Gameplay (all spells, all monsters)
    - Full Multiplayer Release [v0.7] (2/26/05)
    - improved media
    - [v0.7.1] (4/3/05)
    - castle/shrine skinning system
    - [v0.7.2] (4/20/05)
    - Improve the menu and hud.
    - Better GUI Release [v0.8] (4/28/05)
    - Create AI Opponent
    - Singleplayer "Scenario" Release [v0.9] (5/13/05)
    - [v0.9.1] (5/20/05)
    *** I am here ***
    - Develop AI Opponent More
    - Campaign Creation (maps, story)
    - Full 1.0 Release [v1.0]
    - Ongoing Support

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